tag:blogger.com,1999:blog-34126572.post3709957415452058550..comments2023-10-15T04:55:00.347-05:00Comments on Anyway Games: Iron Grip: Warlord closed betaAaron Millerhttp://www.blogger.com/profile/06397235341719388657noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-34126572.post-61403676327326178852008-09-28T11:21:00.000-05:002008-09-28T11:21:00.000-05:00Like I said, only very briefly. I had a one month ...Like I said, only very briefly. I had a one month trial contract. My work was purely a distance job from home (though it happened to coincide with Christmas time and my stay with a relatives... distracting!), and I'm not made for jobs like that. Honestly, I didn't contribute as much as they deserved, but I'm happy to have been able to contribute anything to a cool game like this. Most of my work was with CrosuS. <BR/><BR/>Isotx is a unique company in that the lion's share of contributions are made through the internet, from afar. It's an international company in a way that wouldn't have been possible before the internet, and it makes their achievements that much more impressive in my opinion.<BR/><BR/>Music is my professional calling. I would probably still accept a writing or design job in the game industry, but music performance and songwriting is what I know I'm supposed to do. And what I do now through the blog, contribute to the public design discussions and occasionally meet designers I can help directly, that's something I can keep doing as I focus on music and other things.<BR/><BR/>Besides, I'm more a high concept guy. There are better people to work on implementation. I'm not a coder (not yet, anyway).Aaron Millerhttps://www.blogger.com/profile/06397235341719388657noreply@blogger.comtag:blogger.com,1999:blog-34126572.post-76953318970930110322008-09-28T07:27:00.000-05:002008-09-28T07:27:00.000-05:00You worked in the industry then Aaron? That's cool...You worked in the industry then Aaron? That's cool, do you think you'd like a permanent job in gaming?Anonymousnoreply@blogger.com