Anyway Games
Thursday, August 27, 2015
Post-Launch Marketing
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It's common for a TV show to introduce new viewers to its setting with a compilation of clips. Early in the season, clips are carefully ...
Friday, July 24, 2015
Difficulty can restrict freedom, fun
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As I wrote on Twitter today, Destiny 's Heroic Strikes demonstrate how severe difficulty limits player options. The result is rote and ...
Wednesday, April 08, 2015
hopes for Star Wars: Battlefront reboot
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The original Star Wars: Battlefront (PC) is one of my all-time favorite games. When I heard the series would be coming to the Xbox One, I w...
Tuesday, March 20, 2012
Dynamic vs static customization
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Mass Effect 3 multiplayer demonstrates how important quality is to customization. It's not enough for the player to have choices. If ...
Monday, February 06, 2012
AI and predictability
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I played the Syndicate demo again. My character is level 7 now. I have probably played that same mission seven or eight times now. What st...
Tuesday, September 06, 2011
memory markers
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Dynamics make a game feel longer. I realized this after reading an article about "Why Times Goes Faster as You Get Older." The ...
Thursday, August 25, 2011
Kinect bar games
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Microsoft could sell a lot of console-Kinect bundles by creating a good collection of bar games which involve shouting.
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