I try to keep this site solely about design and industry commentary, but I'm going to make an exception.
I was the top player in a Call of Duty 4 Ground War!
I know people do this all the time, but not me. I'm generally not a good competitor in any game, since my playstyle alternates between leisurely and reckless. But reckless is apparently the way to go in 9-on-9 Domination!
Anyway, I was the top player of the battle with 34 kills (courtesy of two airstrikes and a chopper), using the P90 in the Downpour map.
I've actually been hovering around 20 kills per match today, usually keeping me in the top 5 players per battle. It seems to be mostly about aggression. The only time I'm not moving is when I'm reloading (helpless). A good portion of the time, I'm running straight up to someone and stabbing him in the heart.
In the words of the great General George Patton: "My flanks are something for the enemy to worry about, not me. Before he finds out where my flanks are, I'll be cutting the bastard's throat."
As thrilled as I am to have finally secured the top rank in a battle (I've hit second too many times!), that might not even be the coolest achievement of the day. In one deathmatch, my team was doing particularly poorly. Most of us were snipers and playing defensively... and dying. Finally, I decided we needed someone on offense. So I switched to assault rifle and went on the hunt.
I killed every person on the opposing team (5 or 6 people) in a matter of seconds. Half of 'em were holed up in one building, and I knifed them all in the backs. It was a glorious moment!