A shining example of the huge amount of fun that the simplest dynamic can add to a game. This is the sort of experience a player can have just once and he'll be hoping for, half-expecting, a similar experience for months.
The simplest of dynamics...
Thursday, October 04, 2007
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Wow, I have to admit, that's pretty damn fun!
ReplyDeletewow, what a weird combination of events. Thats pretty cool though.
ReplyDeleteYou're right in that I would continue playing and constantly be thinking about that event if I had been the one who had thrown the grenade or been the one the receiving end of that throw.