Sometimes, technology is a boon to progress. I've been thinking about how technology could help Game Masters by facilitating speech and movement.
First, it would be great if GMs could speak to players through voice, rather than text. Imagine a GM speaking to players through voice chat and the GM's avatar simulates lip movement accurately. Animators already try to make characters lips move semi-accurately when they speak. If a program could isolate sounds in a GM's speech (like the "i" and "f" in "if"), then a slight delay between the GM and avatar could allow that program time to translate live speech into virtual conversation.
Next, you give the GM a headset which displays his avatar's view on a visor. The helmet works with a sensor in front of the GM to tell the game how he turns his head. The head movement is translated into avatar head movement, and the visor relays the avatar's changing view back to the GM. In this way, the GM's avatar will turn to look at the specific player the GM wants to talk to.
Together, I think these uses of technology could make interaction between GMs and players much more personal and immersive. What do you think?
Thursday, September 24, 2009
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